
David Camacho
The gameplay and areas are fun. However the last boss is insanely difficult, and you can't keep gadgets if you used them in a previous attempt. If you reattempt the boss, you won't regain them, even though you have to restart. And it's all for an ending that's just a cutscene, which normally wouldn't be bad if the characters weren't so, I don't know, NPC like? They barely have personality, only repeating words when spoken to. It makes the ending cutscene lackluster, sadly.
1 person found this review helpful
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Kelly Hood
Good Game! top down act/adv roguelike that is like old school Zelda in some ways. you have an upgradable main area and a lower world which is randomly generated each run. some minor puzzle solving, not a tough game but it's fun! you find schematics for tools that can help you progress it has unique character customization using a grid that you fill up with skill blocks that you buy, find and merge to upgrade. you can upgrade the grid size as well. I found it better on bigger screen tho.
2 people found this review helpful
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Gannon Kolding
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(my first review seems to be missing, so rewriting) This game has a lot of polish; the gameplay & controls are about as good as you can get for a mobile game, and the graphics and music are just downright charming. My only issue is that you can't save in the middle of a run and come back later; you lose all of your progress in the current run if you do. This also means that if the game crashes in the middle of a run (which I've had twice now) you just lose everything from that run which is lame.
54 people found this review helpful
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