
Prah_Da_G
An unexpected (but very welcome) sequel to Knights of Pen and Paper 2. It's much easier to get more party members and professions, and additional classes are no longer hidden behind a paywall which is great. The issue is with leveling up skills and getting equipment. Skills can only be leveled up by books that rarely drop from enemies, by luck as a level up reward, or by buying stuff. You'll have level 12 characters with at most level 4 skills. No prob early on, but you feel the effects fast.
34 people found this review helpful

Addison Chapman
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It is a great game with great challenges and stories. When you first start playing this game, you will enjoy these things. However, you will reach a point where there is no more story, and the game isnt challenging. You will be given the same quests and rewards at level 20 as you will get at level 60. Your only left with a dungeon crawl that slowly scales in difficulty. It will get numbing quickly. The game needs quest scaling based on party level, more end game, and a better side quest tracker.
31 people found this review helpful

Payton Pennington
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It was fun for a while, but then at one point in the cemetery any balance in the game was lost. The levels of the quests became meaningless. It gets very "grind to level up" in a couple of places, and then suddenly the game threw a bunch of items at me that made the final fight a one-and-done deal. Now the game is over after a relatively short time of playing, there's no "new game +", and I can't even reset my save to start over.
46 people found this review helpful